Project notes

ArkAPI changelog

Recent changes across ArkAPI, Bark payment plumbing, billing, and the little arcade corner we keep using to test the edges of the stack. Newest updates appear first.

August 23, 2026

I2P access for ArkAPI

  • Published a persistent I2P B32 destination for ArkAPI, with a clearnet setup guide for users and AI agents.
  • Deployed a pinned i2pd 2.61.0 container with a read-only filesystem, dropped Linux capabilities, private service keys, loopback-only application tunnels, and non-transit operation.
  • Added I2P-aware service URLs, privacy-minimized Apache logs, and transport discovery across OpenAPI, the well-known manifest, LLM text files, sitemap, and agent skill.
  • Added a lightweight watchdog that verifies the local backend and B32 destination, requiring three consecutive failures and enforcing a 30-minute recovery cooldown.
  • Verified ArkAPI end to end through the local I2P HTTP proxy after deployment.
August 22, 2026

Shitcoin Blaster reduced to 5 sats

  • Reduced Shitcoin Blaster from 10 sats to 5 sats per play on Bitcoin mainnet.
  • Centralized the browser payment amount in one runtime constant and aligned the payment modal, in-game prompts, games index, and structured pricing metadata.
August 22, 2026

ArkAPI agent skill

  • Published a first-party ArkAPI SKILL.md for Hermes, OpenClaw, Codex, and other skill-aware agents.
  • Documented safe endpoint discovery, mainnet session funding, bearer-token handling, flat 5-sat billing, bounded retries, ambiguous-response handling, and Tor v3 usage.
  • Added skill discovery to the homepage, documentation, Tor guide, OpenAPI, well-known manifest, LLM text files, robots metadata, and sitemap.
August 22, 2026

Flat 5-sat API pricing

  • Standardized every ArkAPI endpoint at a flat 5 sats per successful call, including AI chat, image generation, screenshots, domain intelligence, and security tools.
  • Aligned live billing, the API catalog, OpenAPI, agent manifests, LLM discovery files, endpoint pages, examples, and source documentation.
  • Corrected legacy price mismatches such as DNS being advertised at 3 sats while charging 5; validation, authentication, and failed-work responses remain unbilled.
June 13, 2026

ArkAPI.dev Platform Mainnet Launch

  • Migrated the entire ArkAPI.dev platform (API gateway, dashboard, billing services, and documentation) to Bitcoin mainnet, enabling real-sat pay-per-call billing.
  • Migrated the official ArkAPI Telegram bot to Bitcoin mainnet, enabling users to fund private query sessions directly via Lightning and Ark.
  • Originally launched a 10-sat mainnet payment gate for Shitcoin Blaster, settling payments directly into the platform's master wallet; current pricing is listed in the newest entry above.
  • Implemented play-ticket consumption logic to clear funded game tokens from memory upon starting a game, enforcing one play per payment.
June 7, 2026

Arcade polish and game feedback

  • Improved Shitcoin Blaster so every powerup now shows a clear on-screen callout when collected, including shield, rapid fire, triple shot, pierce rounds, sat bomb, lightning, and extra life.
  • Added a Contact link to the arcade game footer area and cleaned up footer spacing so navigation pills no longer overlap on desktop or mobile.
  • Kept the ZEC Orchard Leak mechanic and faint coin-fragment effects fast and readable during live play.
June 6, 2026

Bark 0.2.2 and API refresh

  • Upgraded the ArkAPI Bark stack to Bark 0.2.2 and verified the payment-backed API flow after the rollout.
  • Improved the AI Chat API with a newer model path, faster responses, and cleaner handling for current AI provider responses.
  • Ran a fresh pass across the public API catalog, including AI, Bitcoin, domain, security, utility, and search endpoints.
  • Added Zcash/ZEC to Shitcoin Blaster with the official Zcash mark, faint mini-coin hit fragments, and a new "ZEC Orchard Leak" mechanic that spawns temporary counterfeit ghost coins.
May 3, 2026

Block Breaker added

  • Added Block Breaker, a Bitcoin-inspired Breakout arcade demo with block-wall mining, hashrate boosts, multi-ball drops, and mobile controls.
  • Added Block Breaker to the ArkAPI Games index alongside Shitcoin Blaster and Mempool Runner.
  • Improved Block Breaker with smoother paddle movement, pause support, extra-life and difficulty-drop powerups, better status callouts, and larger mobile touch controls.
  • Added a Lightning powerup to Block Breaker that chains through nearby blocks with a bolt trail and bonus breaks.
  • Added an earlier Difficulty Adjustment boss level with a moving weak point, repair pulses, hostile fee spikes, and stronger Lightning damage.
  • Moved the Difficulty Adjustment boss to the top of the board and shifted boss-stage bricks lower for a more natural Breakout layout.
April 26, 2026

Mempool Runner graphics refresh

  • Refreshed Mempool Runner graphics with a layered mempool backdrop, animated lanes, polished sats, pickups, fee spikes, and a livelier Bitcoin runner ship.
April 25, 2026

Game updates

  • Added dedicated changelog links to Shitcoin Blaster and Mempool Runner.
  • Added Extra Life power-ups to both arcade games.
  • Added a Fee Freeze pickup to Mempool Runner for a brief break from rising fee pressure.
  • Added eCash/XEC as a new Shitcoin Blaster altcoin enemy using the official eCash brand icon.
  • Added compact Bitcoin Well referral pills beside the Strike tip links on game pages.
April 24, 2026

Bark 0.1.3 rollout

  • Upgraded the ArkAPI Bark stack to 0.1.3.
  • Enabled private Ark server access token support for the ArkAPI deployment.
  • Added support for canceling pending Lightning receives in the payment flow.
  • Stress-tested cheap API calls, receive creation, receive status reads, and cancel behavior.